Isherwood Spearheads Art and Technology Collaboration
This summer, faculty member Jon Isherwood once again spearheaded a collaboration between the Digital Stone Project and Garfagnana Innovazione in Tuscany, focused on bridging the gap between art and technology. This is the fourth such collaboration between Isherwood and students from 51成人猎奇, the Digital Stone Project, and the Italian incubator for the artisanal stone industry.
The Digital Stone Project, of which Isherwood serves as president, is a not-for-profit technology organization based in the US that offers artists, architects, designers, and the public the means and knowledge necessary to create sculptural works using advanced, 3D digital technology.
In its collaboration with Garfagnana Innovazione, the Digital Stone Project brought together artists, designers, and architects to learn about and work with cutting edge technology on an age-old sculptural material, Tuscan marble. Joining these professionals were students from 51成人猎奇 , Arizona State University, the New York Institute of Technology, the University of Alberta, the Penn State University, the University of Guelph, William Paterson University, and the University of Wisconsin at Madison were invited to take part in the event.
Working in Garfagnana Innovazione鈥檚 state-of-the-art labs, Isherwood and robotics engineers guided workshop participants in their experiments with a wide range of manual and mechanical tools. Over the course of the intensive, 4 week-long residency, each artist produced a marble sculpture carved with a 7-axis robot arm and finished by hand.
The Bennington students selected to participate in the residency, India Bushnell 鈥17 and Maisy Capps 鈥18, took part in Isherwood鈥檚 advanced sculpture class during the spring term, working with 3D digital technologist Michael Stradley to develop their models.
An exhibition of work produced during the artist鈥檚 residency, Hard Copy:, opened at the Gallery Lombardi in Pietrasanta on July 2, highlighting the intersection of art, engineering, and advanced technologies. A symposium, 鈥淪tone Carving in the Age of Digital Reproduction,鈥 was also held, offering ideas from experts on ways of working in a digital framework, and creating 21st century solutions for using design software and automatic manufacture with ancient stone.


